The Hotkeys/Settings FIREAHEAD Thread -- Share Your Settings!
#1
Hey guys, seeing as FIREAHEAD got improved lately to account for castingspeed and projectilevelocity I thought a summary thread could really help out everyone elses gameplay. I hope you guys join in - I will test the speeds with all the heroes I have unlocked already that have worked somewhat okayish for me, but that aint to many but with a little help we could fill the list with some good settings.

My current settings for Ashe Ultimate:
AUTO 100,0 SPELLR:WEAKENEMY RANGE=2500 SAVECURSOR=350 FIREAHEAD=0,25 /// FIREAHEAD=0,25 works somewhat goodish for me - its nowhere near perfect but it almost always gets retreating enemies that don't run around too much but rather in a straight line - the RANGE=2500 can be modified I guess but I don't like shooting arrows all over the map anyways, I'm pretty sure no bot could account for that huge of a distance to calculate the approriate and accurate locations to fire the arrow and also hit with it. I would add DOUBLECLICK in there once lopht fixes the bug with it because of the inaccuricies with those settings (as I said, nowhere near perfect) so you could aim manually if need be.

Anyways, I will try to add on this list, I hope you guys will add too - If you want to try and help you can also PM me so we can test heroes in private games in order to test new settings easier.

Have a good one!
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#2
This is a great idea. I would also be very interested in any numbers people come up with even if they are not 100% accurate
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#3
Does anyone have good setting for Kennen? His Q is really quick but it fires behind people sometimes when they move. It also doesn't take shots through minion wave gaps. The bot probably thinks the projectile is larger than it is (it's small).

Here's what I have: Q AUTO 100,0 SPELLQ:WEAKENEMY RANGE=1050 FIREAHEAD=0,20 CANBLOCK SAVECURSOR=50
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#4
I usually use FIREAHEAD=2,16 with his Q however you should probably fiddle with it and see what works best for you
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#5
so some1 from riot posted the projectile speeds of 3 skills and i was wondering how do i use these

Light Binding/Dark Binding are 1200.
Javelin Toss is 1300.
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#6
Where did you find that post? A link would be nice, kind of curious! Oh, and how you'd use them is I'm pretty sure the cast time is usually 200 MS or so? So usually you'd do FIREAHEAD=2,x and then for x its 100 units per unit so like, if you were to do dark or light binding you'd do 12, javelin toss, 13 so for example: FIREAHEAD=2,13 would be for jav toss.
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#7
http://na.leagueoflegends.com/board/show...2#17788522
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#8
(12-06-2011, 12:43 PM)Example Wrote: http://na.leagueoflegends.com/board/show...2#17788522

That thread is annoyingly transparent.

Exact speeds are not needed, even in the slightest. Pick a number, 10-20, and as you play just change it higher and lower based on whether or not the shot was too far ahead or too far behind. The bot isn't perfect to begin with: it does not adjust for the move speed of who it's firing against, nor does it adjust for someone who is juking or running back and forth quickly... it's never going to be perfect, and in fact the skill shots have big enough hot boxes that even if your off by a few hundred MS they will still land.

/thread

Sorry, not trying to be an a-hole here but if that forum thread is getting red post attention, and someone who uses this hack is who was asking... I just dont really want them to get suspicious. It's very unlikely they don't know about this hack to begin with, and the last thing we need to do is leave helpful little reminders for them.
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#9
Well the bot does adjust for the targets movespeed otherwise it would not be accurate at all, you can test this by ghosting a target char and seeing the target indicator move farther ahead. However u may be right on the thread being risky. It is interesting knowing nidas spear is 1300 though
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#10
(12-06-2011, 08:47 PM)lopht Wrote: Well the bot does adjust for the targets movespeed otherwise it would not be accurate at all, you can test this by ghosting a target char and seeing the target indicator move farther ahead. However u may be right on the thread being risky. It is interesting knowing nidas spear is 1300 though

Well it does but it doesn't if the move speed alteration has occurred after the projectile has left the building. I was tired and should have been more specific about that.

Also, if the move speed is a little off and it hits the slower targets by only a small amount due to the hitbox size -- it seems to miss faster people with a phantom dancer and the like.
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